UnrealMVS A large scale synthetic omnidirectional depth dataset rendered in Unreal Engine. Designed for training and evaluating multi view stereo networks (e.g. OmniMVS) on fisheye camera rigs. Each scene is captured with a 4 fisheye camera rig mounted in a fixed configuration. Per frame the dataset provides: File Description FisheyeCamera 1.exr – FisheyeCamera 4.exr Raw fisheye images, float32 Equirectangular Depth.exr Ground truth depth in metres, float32 (0 =… See the full description on the dataset page: https://huggingface.co/datasets/flw tu dortmund/UnrealMVS.
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