Localization Pipeline Assets
Purpose
Repository for storing assets, intermediate outputs, dictionaries, and binaries used in game localization workflows.
Included Data
- extracted resources
- translation cache
- intermediate processed files
- rebuild artifacts
- tool dependencies
Intended Use
This repository is used for:
- reproducible localization workflows
- asset synchronization across machines
- versioned storage of large artifacts
Structure
/cache
/intermediate
/builds
/tools
Notes
Some files are compressed due to size limitations and transfer efficiency.